#include <asyncframelistener.h>
Inheritance diagram for TPProto::AsyncFrameListener:

Public Member Functions | |
| virtual | ~AsyncFrameListener () |
| virtual void | recvTimeRemaining (TimeRemaining *trf)=0 |
| Handles TimeRemaining frames (must be overridden). | |
| virtual void | recvLogMessage (LogMessage *lmf)=0 |
| Handles LogMessage frames (must be overridden). | |
The AsyncFrameListener should be implemented by every app to receive frames that do not relate to requests sent by the client. Currently there is only one type of asynchronous frame.
| virtual TPProto::AsyncFrameListener::~AsyncFrameListener | ( | ) | [inline, virtual] |
Standard virtual destructor
| virtual void TPProto::AsyncFrameListener::recvTimeRemaining | ( | TimeRemaining * | trf | ) | [pure virtual] |
Handles TimeRemaining frames (must be overridden).
This method is used to pass TimeRemaining frames received asynchronously to the client application. recvTimeRemaining must be overridden. The parameter should be deleted when no longer needed.
| trf | The TimeRemaining frame received. |
Implemented in TPProto::GameLayerAsyncFrameListener.
| virtual void TPProto::AsyncFrameListener::recvLogMessage | ( | LogMessage * | lmf | ) | [pure virtual] |
Handles LogMessage frames (must be overridden).
| lmf | The LogMessage frame received. |
Implemented in TPProto::GameLayerAsyncFrameListener.
1.5.1