[tp-devel] Ignore the other Server problem - part 2's (sorry)

[tp-devel] Ignore the other Server problem - part 2's (sorry)

Ryan Neufeld neufelry at gmail.com
Tue May 27 17:38:27 EDT 2008


NOTE: I apologize for the three threads, please ignore the first two  
"Server problem - part 2"'s. I'm having a bit of Mail client problem  
at the moment where I can't see my own posts. I've check the web  
interface for the Mailing list and it appears as if I should be  
getting the posts, but am not in reality.

Alright, so I spoke with Mithro and he gave me a lot of good pointers  
on asking for help properly. I'm rewriting my prior request for help  
and hopefully everything should be perfectly clear now. This post does  
not pertain to the error discussed in the post "Server problem." This  
post deals specifically with a problem I have having connecting to a  
server with the risk ruleset loaded. Below I'll document the steps  
I've taken and the results I received on both OS X and Ubuntu 8.04.

1. I start off by "git clean -f -x" my local risk branch. This branch  
is the most up to date version at commit   
3f297f4014fd344172705b0c13fa20f8160706a2.
2. I then run the following commands:
$ ./autogen.sh
$ PKG_CONFIG_PATH=/opt/tpserver-cpp/lib/pkgconfig/ ./configure
$ make
This process proceeds as normal with no errors. (on both OS X and  
Ubuntu)
3. Next I run the following command. The config file is a committed  
part of the risk branch.
$./tpserver/tpserver-cpp -C quickstart-risk.conf
4. Switching over to tpclient-pywx I now try and connect to the server  
with username = guest, pass = guest. Both OS X and Ubuntu clients ask  
to update the password, I click yes.

The behaviour of the seperate clients now diverges:
5. OS X: The client returns with this error:
Network Error:
The client connected to the host but could not login because the  
username o[r] password was incorrect.
This could be because you are connecting to the wrong server or  
mistyped the username or password.

The tpserver-cpp command line log is as follows:
JumperOne::jaffer(risk)-> ./tpserver/tpserver-cpp -C quickstart- 
risk.conf
2008-05-27 15:51:53 < Info  > Logger started
2008-05-27 15:51:53 < Info  > Tpserver-cpp 0.5.0 starting
2008-05-27 15:51:53 < Info  > This is GPL software, please see the  
COPYING file
2008-05-27 15:51:53 < Info  > Console opened
2008-05-27 15:51:53 < Info  > Console ready
2008-05-27 15:51:53 < Info  > No automatically loaded plugins were  
defined in the configuation, add "autoload_plugins = <comma list of  
plugins>" to conf to have them loaded.
2008-05-27 15:51:53 < Info  > Loaded plugin "/usr/local/lib/tpserver/ 
tpscheme/libtpguile" sucessfully
2008-05-27 15:51:53 < Info  > Loaded TpScheme tpguile
2008-05-27 15:51:53 < Info  > Loading ruleset risk
2008-05-27 15:51:53 < Info  > Loaded plugin "/usr/local/lib/tpserver/ 
ruleset/librisk" sucessfully
2008-05-27 15:51:53 < Info  > Loaded ruleset risk
2008-05-27 15:51:53 < Info  > Loading Game
2008-05-27 15:51:53 < Info  > Risk initialised
2008-05-27 15:51:53 < Info  > Creating Game
2008-05-27 15:51:53 < Info  > Risk created
2008-05-27 15:51:53 < Info  > Starting Game
2008-05-27 15:51:53 < Info  > Risk started
2008-05-27 15:51:53 < Info  > Starting Network
2008-05-27 15:51:53 < Info  > Not configured to start http socket
2008-05-27 15:51:53 < Info  > Not configured to start tps socket
2008-05-27 15:51:53 < Info  > Not configured to start https socket
2008-05-27 15:51:53 < Info  > Started network with 1 listeners
2008-05-27 15:51:54 <Warning> Metaserver updates disabled, set  
metaserver_enable to "yes" to enable them
2008-05-27 15:54:00 < Info  > Accepting new a connection
2008-05-27 15:54:00 < Info  > Accepted connection from localhost [:: 
1], connection id 7
2008-05-27 15:54:00 < Info  > Accepting new tp (tcp) connection
2008-05-27 15:54:00 < Info  > Client has version 3 of protocol
2008-05-27 15:54:00 < Info  > Client on connection 7 is [libtpproto-py/ 
0.2.4 libtpclient-py/0.3.1 tpclient-pywx/0.3.1]
2008-05-27 15:54:00 < Info  > Creating new player automatically
2008-05-27 15:54:00 < Info  > Bad username or password
tpserver-cpp>
5. UBUNTU: The client accepts the user:pass guest:guest and downloads  
the universe. I click OK to proceed and upon loading the client I am  
presented with a blank board. I've attached a screenshot. It is  
important to note the message I programmed to be sent to new users  
does display. (screen1.png):
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As a bit off side commentary I should note that the universe/galaxy/ 
star-system/planet have been hard coded into the ruleset and should be  
displaying. Unless, of course, I need to explicitly state that the  
player should see them?

6. I shut down both servers with "exit" and launch new servers on each  
computer using the following:
$./tpserver/tpserver-cpp -C quickstart-minisec.conf
7. Upon reconnecting to the server with tpclient-pywx as guest:guest  
both OS X and Ubuntu are greeted by a Minisec game. The two pictures  
Ubuntu1.png and OSX1.png show the universes I am presented with.
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8. I close the client and exit the server. Now restarting the server  
on both systems with the following:
$ ./tpserver/tpserver-cpp -C quickstart-risk.conf
9. I now reconnect to the servers with guest:guest. At this point,  
contrary to what I experience in the past, both clients repeat the  
exact same behaviour as mentioned earlier.
10. I now close the client and the restart the server with the  
following command.
$ ./tpserver/tpserver-cpp -C modules/games/risk/testing-risk.conf
11. Then enter the following command to start network: After this step  
behavior diverges.
$ network start
12. OSX. Again I am greeted with the "Network Error" message as  
before. The tpserver-cpp command line operation is pasted below:
tpserver-cpp> JumperOne::jaffer(risk)-> ./tpserver/tpserver-cpp -C  
modules/games/risk/testing-risk.conf
2008-05-27 16:20:17 < Info  > Logger started
2008-05-27 16:20:17 < Info  > Tpserver-cpp 0.5.0 starting
2008-05-27 16:20:17 < Info  > This is GPL software, please see the  
COPYING file
2008-05-27 16:20:17 < Debug > Adding a file descriptor 2
2008-05-27 16:20:17 < Info  > Console opened
2008-05-27 16:20:17 < Info  > Console ready
2008-05-27 16:20:17 < Info  > No automatically loaded plugins were  
defined in the configuation, add "autoload_plugins = <comma list of  
plugins>" to conf to have them loaded.
2008-05-27 16:20:17 < Debug > Loaded plugin "/usr/local/lib/tpserver/ 
tpscheme/libtpguile" sucessfully
2008-05-27 16:20:17 < Debug > Initialisation function for plugin "/usr/ 
local/lib/tpserver/tpscheme/libtpguile" found
2008-05-27 16:20:17 < Info  > Loaded plugin "/usr/local/lib/tpserver/ 
tpscheme/libtpguile" sucessfully
2008-05-27 16:20:17 < Info  > Loaded TpScheme tpguile
2008-05-27 16:20:17 < Info  > Loading ruleset risk
2008-05-27 16:20:17 < Debug > Loaded plugin "/usr/local/lib/tpserver/ 
ruleset/librisk" sucessfully
2008-05-27 16:20:17 < Debug > Initialisation function for plugin "/usr/ 
local/lib/tpserver/ruleset/librisk" found
2008-05-27 16:20:17 < Info  > Loaded plugin "/usr/local/lib/tpserver/ 
ruleset/librisk" sucessfully
2008-05-27 16:20:17 < Info  > Loaded ruleset risk
2008-05-27 16:20:17 < Info  > Loading Game
2008-05-27 16:20:17 < Debug > Persistence initialised
2008-05-27 16:20:17 < Info  > Risk initialised
2008-05-27 16:20:17 < Info  > Creating Game
2008-05-27 16:20:17 < Info  > Risk created
2008-05-27 16:20:17 < Debug > void RiskRuleset::Risk::createUniverse()
2008-05-27 16:20:17 < Debug > IGObject*  
RiskRuleset::Risk::createGalaxy(IGObject&, const std::string&, int)
2008-05-27 16:20:17 < Debug > IGObject*  
RiskRuleset::Risk::createGalaxy(IGObject&, const std::string&, int)
2008-05-27 16:20:17 < Debug > IGObject*  
RiskRuleset::Risk::createGalaxy(IGObject&, const std::string&, int)
2008-05-27 16:20:17 < Debug > IGObject*  
RiskRuleset::Risk::createGalaxy(IGObject&, const std::string&, int)
2008-05-27 16:20:17 < Debug > IGObject*  
RiskRuleset::Risk::createGalaxy(IGObject&, const std::string&, int)
2008-05-27 16:20:17 < Debug > IGObject*  
RiskRuleset::Risk::createGalaxy(IGObject&, const std::string&, int)
2008-05-27 16:20:17 < Info  > Starting Game
2008-05-27 16:20:17 < Info  > Risk started
tpserver-cpp> network start
2008-05-27 16:20:20 < Info  > Starting Network
2008-05-27 16:20:20 < Debug > Adding a file descriptor 5
2008-05-27 16:20:20 < Info  > Not configured to start http socket
2008-05-27 16:20:20 < Info  > Not configured to start tps socket
2008-05-27 16:20:20 < Info  > Not configured to start https socket
2008-05-27 16:20:20 < Info  > Started network with 1 listeners
2008-05-27 16:20:20 < Debug > Adding a file descriptor 6
2008-05-27 16:20:20 < Debug > AvahiWatch event mask 1
2008-05-27 16:20:20 < Debug > Adding service 'Tpserver-cpp'
2008-05-27 16:20:20 <Warning> Metaserver updates disabled, set  
metaserver_enable to "yes" to enable them
2008-05-27 16:20:20 < Debug > Adding service 'Tpserver-cpp'
2008-05-27 16:20:20 < Debug > Service 'Tpserver-cpp' successfully  
established.
2008-05-27 16:20:21 < Debug > Service 'Tpserver-cpp' successfully  
established.
2008-05-27 16:20:50 < Info  > Accepting new a connection
2008-05-27 16:20:50 < Info  > Accepted connection from localhost [:: 
1], connection id 7
2008-05-27 16:20:50 < Info  > Accepting new tp (tcp) connection
2008-05-27 16:20:50 < Debug > Adding a file descriptor 7
2008-05-27 16:20:50 < Debug > About to Process
2008-05-27 16:20:50 < Debug > Stage1 : pre-connect
2008-05-27 16:20:50 < Info  > Client has version 3 of protocol
2008-05-27 16:20:50 < Info  > Client on connection 7 is [libtpproto-py/ 
0.2.4 libtpclient-py/0.3.1 tpclient-pywx/0.3.1]
2008-05-27 16:20:50 < Debug > Finished Processing
2008-05-27 16:20:50 < Debug > About to Process
2008-05-27 16:20:50 < Debug > Stage2 : connected
2008-05-27 16:20:50 < Debug > Processing Get Features frame
2008-05-27 16:20:50 < Debug > Finished Processing
2008-05-27 16:20:50 < Debug > About to Process
2008-05-27 16:20:50 < Debug > Stage2 : connected
2008-05-27 16:20:50 < Debug > isEnoughRemaining, checking for 10, have  
21
2008-05-27 16:20:50 < Debug > isEnoughRemaining, checking for 5, have 9
2008-05-27 16:20:50 < Debug > finding player
2008-05-27 16:20:50 < Info  > Creating new player automatically
2008-05-27 16:20:50 < Debug > finding player
2008-05-27 16:20:50 < Debug > Risk onAddPlayer
2008-05-27 16:20:50 < Info  > Bad username or password
2008-05-27 16:20:50 < Debug > Finished Processing
2008-05-27 16:21:05 < Info  > Stopping Network
2008-05-27 16:21:05 < Debug > Removing a file descriptor 5
2008-05-27 16:21:05 < Debug > Closing connection
2008-05-27 16:21:05 < Debug > Removing a file descriptor 7
2008-05-27 16:21:05 < Debug > Changing max_fd
2008-05-27 16:21:05 < Debug > Removing a file descriptor 6
2008-05-27 16:21:05 < Debug > Changing max_fd
2008-05-27 16:21:05 < Info  > Game saved
2008-05-27 16:21:05 < Info  > Game saved & closed
2008-05-27 16:21:05 < Debug > Removing a file descriptor 2
2008-05-27 16:21:05 < Debug > Changing max_fd
2008-05-27 16:21:05 < Info  > Console closed
2008-05-27 16:21:05 < Info  > TP-server exiting
2008-05-27 16:21:05 < Info  > Logger stopped
tpserver-cpp> JumperOne::jaffer(risk)->
Its interesting to note that the DEBUG_FN_PRINT() function as supplied  
by Tyler's RFTS is called on createGalaxy but not on createStarSystem  
or createPlanet.
12. UBUNTU: The behavior on Ubuntu is entirely bizarre. Instead of  
displaying a blank game as before a strange mix of minisec and risk is  
displayed. I've attached a screenshot as risk-minisec.png
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The server puts out the following output:
tpserver-cpp> jaffer at vm-ubuntu804:~/TP/tpserver-cpp$ ./tpserver/ 
tpserver-cpp -C quickstart-risk.conf
2008-05-27 16:15:35 < Info  > Logger started
2008-05-27 16:15:35 < Info  > Tpserver-cpp 0.5.0 starting
2008-05-27 16:15:35 < Info  > This is GPL software, please see the  
COPYING file
2008-05-27 16:15:35 < Info  > Console opened
2008-05-27 16:15:35 < Info  > Console ready
2008-05-27 16:15:35 < Info  > No automatically loaded plugins were  
defined in the configuation, add "autoload_plugins = <comma list of  
plugins>" to conf to have them loaded.
2008-05-27 16:15:35 < Info  > Loaded plugin "/usr/local/lib/tpserver/ 
tpscheme/libtpguile" sucessfully
2008-05-27 16:15:35 < Info  > Loaded TpScheme tpguile
2008-05-27 16:15:35 < Info  > Loading ruleset risk
2008-05-27 16:15:35 < Info  > Loaded plugin "/usr/local/lib/tpserver/ 
ruleset/librisk" sucessfully
2008-05-27 16:15:35 < Info  > Loaded ruleset risk
2008-05-27 16:15:35 < Info  > Loading Game
2008-05-27 16:15:35 < Info  > Risk initialised
2008-05-27 16:15:35 < Info  > Creating Game
2008-05-27 16:15:35 < Info  > Risk created
2008-05-27 16:15:35 < Info  > Starting Game
2008-05-27 16:15:35 < Info  > Risk started
2008-05-27 16:15:35 < Info  > Starting Network
2008-05-27 16:15:35 < Info  > Not configured to start http socket
2008-05-27 16:15:35 < Info  > Not configured to start tps socket
2008-05-27 16:15:35 < Info  > Not configured to start https socket
2008-05-27 16:15:35 < Info  > Started network with 1 listeners
2008-05-27 16:15:35 <Warning> Metaserver updates disabled, set  
metaserver_enable to "yes" to enable them
2008-05-27 16:15:48 < Info  > Accepting new a connection
2008-05-27 16:15:48 < Info  > Accepted connection from Atlantis  
[::ffff:192.168.1.100], connection id 4
2008-05-27 16:15:48 < Info  > Accepting new tp (tcp) connection
2008-05-27 16:15:48 < Info  > Client has version 3 of protocol
2008-05-27 16:15:48 < Info  > Client on connection 4 is [libtpproto-py/ 
0.2.4 libtpclient-py/0.3.1 tpclient-pywx/0.3.1]
2008-05-27 16:15:48 < Info  > Creating new player automatically
2008-05-27 16:15:48 < Info  > Login ok by guset
2008-05-27 16:18:31 < Error > underlying read, tcp, error is:  
Connection reset by peer
2008-05-27 16:18:31 <Warning> Socket error
2008-05-27 16:18:31 < Info  > Closed connection 4
tpserver-cpp> exit
2008-05-27 16:18:33 < Info  > Stopping Network
2008-05-27 16:18:33 < Info  > Game saved
2008-05-27 16:18:33 < Info  > Game saved & closed
2008-05-27 16:18:33 < Info  > Console closed
2008-05-27 16:18:33 < Info  > TP-server exiting
2008-05-27 16:18:33 < Info  > Logger stopped
tpserver-cpp> jaffer at vm-ubuntu804:~/TP/tpserver-cpp$ ./tpserver/ 
tpserver-cpp -C modules/games/risk/testing-risk.conf
2008-05-27 16:18:42 < Info  > Logger started
2008-05-27 16:18:42 < Info  > Tpserver-cpp 0.5.0 starting
2008-05-27 16:18:42 < Info  > This is GPL software, please see the  
COPYING file
2008-05-27 16:18:42 < Debug > Adding a file descriptor 2
2008-05-27 16:18:42 < Info  > Console opened
2008-05-27 16:18:42 < Info  > Console ready
2008-05-27 16:18:42 < Info  > No automatically loaded plugins were  
defined in the configuation, add "autoload_plugins = <comma list of  
plugins>" to conf to have them loaded.
2008-05-27 16:18:42 < Debug > Loaded plugin "/usr/local/lib/tpserver/ 
tpscheme/libtpguile" sucessfully
2008-05-27 16:18:42 < Debug > Initialisation function for plugin "/usr/ 
local/lib/tpserver/tpscheme/libtpguile" found
2008-05-27 16:18:42 < Info  > Loaded plugin "/usr/local/lib/tpserver/ 
tpscheme/libtpguile" sucessfully
2008-05-27 16:18:42 < Info  > Loaded TpScheme tpguile
2008-05-27 16:18:42 < Info  > Loading ruleset risk
2008-05-27 16:18:42 < Debug > Loaded plugin "/usr/local/lib/tpserver/ 
ruleset/librisk" sucessfully
2008-05-27 16:18:42 < Debug > Initialisation function for plugin "/usr/ 
local/lib/tpserver/ruleset/librisk" found
2008-05-27 16:18:42 < Info  > Loaded plugin "/usr/local/lib/tpserver/ 
ruleset/librisk" sucessfully
2008-05-27 16:18:42 < Info  > Loaded ruleset risk
2008-05-27 16:18:42 < Info  > Loading Game
2008-05-27 16:18:42 < Debug > Persistence initialised
2008-05-27 16:18:42 < Info  > Risk initialised
2008-05-27 16:18:42 < Info  > Creating Game
2008-05-27 16:18:42 < Info  > Risk created
2008-05-27 16:18:42 < Debug > void RiskRuleset::Risk::createUniverse()
2008-05-27 16:18:42 < Debug > IGObject*  
RiskRuleset::Risk::createGalaxy(IGObject&, const std::string&, int)
2008-05-27 16:18:42 < Debug > IGObject*  
RiskRuleset::Risk::createGalaxy(IGObject&, const std::string&, int)
2008-05-27 16:18:42 < Debug > IGObject*  
RiskRuleset::Risk::createGalaxy(IGObject&, const std::string&, int)
2008-05-27 16:18:42 < Debug > IGObject*  
RiskRuleset::Risk::createGalaxy(IGObject&, const std::string&, int)
2008-05-27 16:18:42 < Debug > IGObject*  
RiskRuleset::Risk::createGalaxy(IGObject&, const std::string&, int)
2008-05-27 16:18:42 < Debug > IGObject*  
RiskRuleset::Risk::createGalaxy(IGObject&, const std::string&, int)
2008-05-27 16:18:42 < Info  > Starting Game
2008-05-27 16:18:42 < Info  > Risk started
tpserver-cpp> network start
2008-05-27 16:19:06 < Info  > Starting Network
2008-05-27 16:19:06 < Debug > Adding a file descriptor 3
2008-05-27 16:19:06 < Info  > Not configured to start http socket
2008-05-27 16:19:06 < Info  > Not configured to start tps socket
2008-05-27 16:19:06 < Info  > Not configured to start https socket
2008-05-27 16:19:06 < Info  > Started network with 1 listeners
2008-05-27 16:19:06 <Warning> Metaserver updates disabled, set  
metaserver_enable to "yes" to enable them
2008-05-27 16:19:09 < Info  > Accepting new a connection
2008-05-27 16:19:09 < Info  > Accepted connection from Atlantis  
[::ffff:192.168.1.100], connection id 4
2008-05-27 16:19:09 < Info  > Accepting new tp (tcp) connection
2008-05-27 16:19:09 < Debug > Adding a file descriptor 4
2008-05-27 16:19:09 < Debug > About to Process
2008-05-27 16:19:09 < Debug > Stage1 : pre-connect
2008-05-27 16:19:09 < Info  > Client has version 3 of protocol
2008-05-27 16:19:09 < Info  > Client on connection 4 is [libtpproto-py/ 
0.2.4 libtpclient-py/0.3.1 tpclient-pywx/0.3.1]
2008-05-27 16:19:09 < Debug > Finished Processing
2008-05-27 16:19:09 < Debug > About to Process
2008-05-27 16:19:09 < Debug > Stage2 : connected
2008-05-27 16:19:09 < Debug > Processing Get Features frame
2008-05-27 16:19:09 < Debug > Finished Processing
2008-05-27 16:19:09 < Debug > About to Process
2008-05-27 16:19:09 < Debug > Stage2 : connected
2008-05-27 16:19:09 < Debug > isEnoughRemaining, checking for 10, have  
21
2008-05-27 16:19:09 < Debug > isEnoughRemaining, checking for 5, have 9
2008-05-27 16:19:09 < Debug > finding player
2008-05-27 16:19:09 < Info  > Creating new player automatically
2008-05-27 16:19:09 < Debug > finding player
2008-05-27 16:19:09 < Debug > Risk onAddPlayer
2008-05-27 16:19:09 < Debug > Risk onPlayerAdded
2008-05-27 16:19:09 < Info  > Login ok by guest
2008-05-27 16:19:09 < Debug > Finished Processing
2008-05-27 16:19:09 < Debug > About to Process
2008-05-27 16:19:09 < Debug > Stage3 : logged in
2008-05-27 16:19:09 < Debug > Processing Get Features frame
2008-05-27 16:19:09 < Debug > Finished Processing
2008-05-27 16:19:09 < Debug > About to Process
2008-05-27 16:19:09 < Debug > Stage3 : logged in
2008-05-27 16:19:09 < Debug > inGameFrame
2008-05-27 16:19:09 < Debug > IG Frame processor
2008-05-27 16:19:09 < Debug > doing get order types frame
2008-05-27 16:19:09 < Debug > Finished Processing
2008-05-27 16:19:09 < Debug > About to Process
2008-05-27 16:19:09 < Debug > Stage3 : logged in
2008-05-27 16:19:09 < Debug > inGameFrame
2008-05-27 16:19:09 < Debug > IG Frame processor
2008-05-27 16:19:09 < Debug > doing get order types frame
2008-05-27 16:19:09 < Debug > Finished Processing
2008-05-27 16:19:09 < Debug > About to Process
2008-05-27 16:19:09 < Debug > Stage3 : logged in
2008-05-27 16:19:09 < Debug > inGameFrame
2008-05-27 16:19:09 < Debug > IG Frame processor
2008-05-27 16:19:09 < Debug > doing describe order frame
2008-05-27 16:19:09 < Debug > Finished Processing
2008-05-27 16:19:09 < Debug > About to Process
2008-05-27 16:19:09 < Debug > Stage3 : logged in
2008-05-27 16:19:09 < Debug > inGameFrame
2008-05-27 16:19:09 < Debug > IG Frame processor
2008-05-27 16:19:09 < Debug > doing describe order frame
2008-05-27 16:19:09 < Debug > Finished Processing
2008-05-27 16:19:09 < Debug > About to Process
2008-05-27 16:19:09 < Debug > Stage3 : logged in
2008-05-27 16:19:09 < Debug > inGameFrame
2008-05-27 16:19:09 < Debug > IG Frame processor
2008-05-27 16:19:09 < Debug > doing describe order frame
2008-05-27 16:19:09 < Debug > Finished Processing
2008-05-27 16:19:09 < Debug > About to Process
2008-05-27 16:19:09 < Debug > Stage3 : logged in
2008-05-27 16:19:09 < Debug > inGameFrame
2008-05-27 16:19:09 < Debug > IG Frame processor
2008-05-27 16:19:09 < Debug > Doing get object ids frame
2008-05-27 16:19:09 < Debug > doing Get Object Ids frame
2008-05-27 16:19:09 < Debug > Finished Processing
2008-05-27 16:19:09 < Debug > About to Process
2008-05-27 16:19:09 < Debug > Stage3 : logged in
2008-05-27 16:19:09 < Debug > inGameFrame
2008-05-27 16:19:09 < Debug > IG Frame processor
2008-05-27 16:19:09 < Debug > Doing get board ids frame
2008-05-27 16:19:09 < Debug > Finished Processing
2008-05-27 16:19:09 < Debug > About to Process
2008-05-27 16:19:09 < Debug > Stage3 : logged in
2008-05-27 16:19:09 < Debug > inGameFrame
2008-05-27 16:19:09 < Debug > IG Frame processor
2008-05-27 16:19:09 < Debug > Doing get board ids frame
2008-05-27 16:19:09 < Debug > Finished Processing
2008-05-27 16:19:09 < Debug > About to Process
2008-05-27 16:19:09 < Debug > Stage3 : logged in
2008-05-27 16:19:09 < Debug > inGameFrame
2008-05-27 16:19:09 < Debug > IG Frame processor
2008-05-27 16:19:09 < Debug > doing Get Boards frame
2008-05-27 16:19:09 < Debug > Finished Processing
2008-05-27 16:19:09 < Debug > About to Process
2008-05-27 16:19:09 < Debug > Stage3 : logged in
2008-05-27 16:19:09 < Debug > inGameFrame
2008-05-27 16:19:09 < Debug > IG Frame processor
2008-05-27 16:19:09 < Debug > doing Get Messages frame
2008-05-27 16:19:09 < Debug > Finished Processing
2008-05-27 16:19:09 < Debug > About to Process
2008-05-27 16:19:09 < Debug > Stage3 : logged in
2008-05-27 16:19:09 < Debug > inGameFrame
2008-05-27 16:19:09 < Debug > IG Frame processor
2008-05-27 16:19:09 < Debug > doing Get Category Ids frame
2008-05-27 16:19:09 < Debug > Finished Processing
2008-05-27 16:19:09 < Debug > About to Process
2008-05-27 16:19:09 < Debug > Stage3 : logged in
2008-05-27 16:19:09 < Debug > inGameFrame
2008-05-27 16:19:09 < Debug > IG Frame processor
2008-05-27 16:19:09 < Debug > doing Get Design Ids frame
2008-05-27 16:19:09 < Debug > Finished Processing
2008-05-27 16:19:09 < Debug > About to Process
2008-05-27 16:19:09 < Debug > Stage3 : logged in
2008-05-27 16:19:09 < Debug > inGameFrame
2008-05-27 16:19:09 < Debug > IG Frame processor
2008-05-27 16:19:09 < Debug > doing Get Component Ids frame
2008-05-27 16:19:09 < Debug > Finished Processing
2008-05-27 16:19:09 < Debug > About to Process
2008-05-27 16:19:09 < Debug > Stage3 : logged in
2008-05-27 16:19:09 < Debug > inGameFrame
2008-05-27 16:19:09 < Debug > IG Frame processor
2008-05-27 16:19:09 < Debug > doing Get Property Ids frame
2008-05-27 16:19:09 < Debug > Finished Processing
2008-05-27 16:19:09 < Debug > About to Process
2008-05-27 16:19:09 < Debug > Stage3 : logged in
2008-05-27 16:19:09 < Debug > inGameFrame
2008-05-27 16:19:09 < Debug > IG Frame processor
2008-05-27 16:19:09 < Debug > doing Get Resource Types frame
2008-05-27 16:19:09 < Debug > Finished Processing
2008-05-27 16:19:09 < Debug > About to Process
2008-05-27 16:19:09 < Debug > Stage3 : logged in
2008-05-27 16:19:09 < Debug > inGameFrame
2008-05-27 16:19:09 < Debug > IG Frame processor
2008-05-27 16:19:09 < Debug > doing Get Player frame
2008-05-27 16:19:09 < Debug > Finished Processing
2008-05-27 16:19:10 < Debug > About to Process
2008-05-27 16:19:10 < Debug > Stage3 : logged in
2008-05-27 16:19:10 < Debug > Processing Get Time frame
2008-05-27 16:19:10 < Debug > Finished Processing
2008-05-27 16:29:06 <Warning> Metaserver updates disabled, set  
metaserver_enable to "yes" to enable them
2008-05-27 16:30:29 < Info  > Stopping Network
2008-05-27 16:30:29 < Debug > Removing a file descriptor 3
2008-05-27 16:30:29 < Debug > Closing connection
2008-05-27 16:30:29 < Debug > Removing a file descriptor 4
2008-05-27 16:30:29 < Debug > Changing max_fd
2008-05-27 16:30:29 < Info  > Game saved
2008-05-27 16:30:29 < Info  > Game saved & closed
2008-05-27 16:30:29 < Debug > Removing a file descriptor 2
2008-05-27 16:30:29 < Debug > Changing max_fd
2008-05-27 16:30:29 < Info  > Console closed
2008-05-27 16:30:29 < Info  > TP-server exiting
2008-05-27 16:30:29 < Info  > Logger stopped
tpserver-cpp> jaffer at vm-ubuntu804:~/TP/tpserver-cpp$
It seems as if a lot extra goes on in the ubuntu server than on the OS  
X version.

I hope this isn't too lengthy, but I guess no detail is lacking (or  
there shouldn't be anything lacking.) If you need any additional info  
please let me know.

Ryan 'jphr' Neufeld
---------------------------
visit me at hammerofcode.com


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