Clients

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After we have a library that can “talk” as defined in the protocol we also need an easy way to make the library actually communicate. That's where a client comes into play. A client is usually a nice graphical user interface which makes it easy for a player to connect to a game server, see status of his galactic empire and issue orders to various objects in the game.

Available clients

2D clients
Name Maintainer Language Code Notes
galaxie Brett Nash (nash) C Git
parsek Jure Repinc (JLP) C++ Git
tpclient-pywx Tim Ansell (mithro) Python Git
3D client
Name Maintainer Language Code Notes
tpclient-pyogre Python Git
Text-based clients
Name Maintainer Language Code Notes
tpclient-cpptext C++ Git
tpclient-pytext Python Git
Web-based client
Name Maintainer Language Code Notes
tpclient-pyweb Derek Payton (dmpayton) Python Git
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